Spec Ops: US Army Rangers walkthrough One time Army Ranger and now grande fromage at Zombie Studios, Mark Long leads us though his pride and joy. Bringing up the rear: Richie Shoemaker REVIEWED PCZ #66 ¾ SCORE 88% MISSION 1: VORONYE FOREST, RUSSIA The first level takes place in the Siberia. An Aurora spy plane has crashed and you must retrieve its Top Secret Data Module. Phase 1 This team must neutralise enemy forces and shut down the Spetznatz communications centre. Follow your GPS and head SE to the main road. Ambush the enemy troop truck and destroy it, then follow the GPS and the road to the communications center. Destroy the radio with gunfire or explosives. Radio in and report. [spec003.bmp] [spec008.bmp] Phase 2 With communications knocked out, this Ranger team must retrieve the Data Module. Both Rangers have a Data Module key which will unlock the hatch on the nose of the Aurora spy plane. Follow your GPS and the fires in the trench created by the plane crash. Use the key to retrieve the module and report in. [spec011.bmp] [spec012.bmp] Phase 3 After retrieving the module, you must clear the way for the exfiltration helicopter. Head east up the ravine and towards the anti-aircraft emplacements. Use a bounding overwatch technique, moving forward, then sending your buddy forward, then yourself in a leap-frogging manner. At the top, blow the guns and radio in. Head NE down the hill toward the extraction site. Board the helicopter and exfiltrate with the Data Module. [spec014.bmp] [spec018.bmp] MISSION 2: KAPSAN MOUNTAINS, NORTH KOREA This level is in North Korea. Your mission is to take out a chemical weapons manufacturing facility. The first three teams will soften the base up for the demolitionås team in the fourth mission. Phase 1 The air defence radar must be taken out, and a bridge that will cut off their troops destroyed. A base alarm will be set off if the enemy sees you, but it can be disabled by blowing up the second guard shack. Follow the road and your GPS to the radar base and destroy the radar dish to disable their air defence network. Then proceed through the camp, follow the GPS and road to the bridge. To destroy the bridge, place a satchel charge in the middle of the bridge. Then radio in and report. [spec021.bmp] [spec025.bmp] [spec027.bmp] Phase 2 Now you must take out the North Korean air capability. The GPS will lead you. Head NE into the air base support camp. From the camp, turn west and proceed to the airfield. When you come to some trucks and a bunker, turn north to the airfield. The first aircraft is directly ahead. To the west is another on the runway, and to the east are the last two. Destroy all of them and radio in. [spec030.bmp] [spec041.bmp] Phase 3 This missionås goal is to destroy the North Korean chemical weapons deliverance capability Ñ you must destroy four SCUD launchers. You assume control of the Ranger team on the base perimeter of the first SCUD site. Destroy both launchers with satchel charges at the base of the missiles. Then proceed north to the road to the second base. Follow the GPS and look out for the APC along the way Ñ you must destroy them with satchels or high explosives. After destroying the second base, radio in and report. [spec045.bmp] [spec048.bmp] Phase 4 The final mission is to destroy the chemical weapons storage facilities and their air defence radar. The USAF bombers will destroy the plant after your exfiltration. Follow the GPS and head north to the first manifold. Avoid the poisonous gas released after destroying the manifold. The second Manifold is north of the first site, and the third is north of the second. The radar base is SW of the third manifold. Destroy the radar, and radio in for your exfiltration helicopter. [spec050.bmp] [spec054.bmp] [spec060.bmp] [spec061.bmp] MISSION 3: MAGDALENA RIVER, COLOMBIA You are in the jungles of Colombia. Colonel Marcos had been running a large cocaine production operation. You must capture him and shut down his operations. Phase 1 Your mission is to capture Colonel Marcos. Head NW, following your GPS, to the jungle path. The path is long and filled with enemy. Good tactics involving your Ranger buddy are vital. Use your bounding overwatch technique. You will come to a clearing with a large hacienda building. Find Marcos and capture him Ñ be careful: you do not want to kill him, you must capture him. [spec062.bmp] [spec067.bmp] Phase 2 This missionås goal is the destruction of the enemy barracks and supplies. You must destroy five buildings with satchel charges, so ensure you have enough of them to complete the task. Destroying this infrastructure will significantly impact the cocaine producerås ability to operate. Follow the jungle path north and use your GPS to find the training camp and barracks. A satchel charge in the middle of the barracks will destroy them. Again, good use of a bounding overwatch will help. When the buildings are destroyed, radio in and report. [spec070.bmp] [spec075.bmp] [spec079.bmp] Phase 3 This last mission will destroy the production facilities. You are the spotter team for a napalm air strike. To the west are the lab buildings. Radio in for instructions, and then place a smoke grenade in the middle of the camp to mark the location for the napalm bombers. Radio in after placing the grenade, and get out of the strike zone. When you get the broadcast that Marcos has escaped, you have another mission: locate and eliminate Marcos. Follow your new GPS destination to the helicopter crash site and take him out. Then radio in and board the exfiltration helicopter. [spec080.bmp] [spec072.bmp] [spec086.bmp] MISSION 4: SIERRA DE SOCONUSCO, HONDURAS Level 4 occurs in the deserts of Honduras. A container of weapons grade plutonium is being sold to a militia group. You must intercept and recover the plutonium covertly. News of its disappearance has been covered up and the cover must be maintained. Phase 1 You must infiltrate the perimeter of the militia base and blow the entry gate to enable access. Follow the road and your GPS to the perimeter gate. There are bunkers and guard towers with enemies in them lining the road. A Ranger with a sniper rifle could be very helpful. Once you reach the gate, blow it with a satchel and then radio in. [spec089.bmp] [spec095.bmp] Phase 2 A news group is meeting with the militia. You must destroy their ability to broadcast their story, and capture a militia officer with knowledge of the plutoniumås whereabouts. Follow the road to the media camp. Along the way you will find a guard point of militia in their camp of RVs. Their position is well defended, but a well-thrown grenade or M203 shot will take out the RVs. Continue on past the RVs and follow the road. You will pass a collection of buildings and then follow the road up the hill past the school bus. At the top of the hill you will find the media van. Shoot the dish antenna with a grenade launcher to disable the van. Do not blow up the van, the militia officer is inside the van and you need his information. When he jumps out of the van, capture him to learn the location of the plutonium. Radio in and report. [spec100.bmp] [spec101.bmp] [spec107.bmp] Phase 3 This is the mission to intercept and capture the plutonium. Follow your GPS NW to the oil facility and find the catwalks that will take you to the top of the largest tank. The transfer will take place here. Find and eliminate the plutonium buyer. Take possession of the case and radio in. Then you must make your way to your exfiltration helicopter. Look out for the enemy helicopter. [spec111.bmp] [spec115.bmp] MISSION 5: KABUL, AFGHANISTAN This level takes place in war-torn Afghanistan. United States Senator Janet Galore has been captured by Mujahadeen forces and is being held hostage. A rescue mission is being mounted by US Rangers. Phase 1 This is a support mission for the hostage rescue team. Afghani soldiers feuding with the Mujahadeen are bombing the fort where the senator is being held. The goal of this mission is to take out the Afghani rocket launcher in the city to protect the senator. The GPS in your inventory is useless here. The GPS satellites are not available for updates but you can use the compass portion. The city is very dangerous and it is easy to get lost. You start out on the edge of the city. Head east through the double arches and turn north on the road, and then east. There is a very dangerous tank coming up to the square but you need to get past it. Only your satchel charge is powerful enough to take out the tank, but it is difficult to place. Follow the road east and then turn SE. Stay on the road, it will turn east next. At the intersection, turn south and follow until the road turns west. It ends at a Y intersection. Turn NW and then follow it west. At the corner, turn south, then at the next corner turn west. Shortly after the turn there is a bridge to the south. Cross it and continue south. Pick up the road again and follow it south, then turn west. Turn SW and continue following the road which will then turn SE. It will then turn east, and when you come to the intersection, turn north into the square. Destroy the rocket launcher with a satchel charge or high explosive grenade, and radio in. [spec116.bmp] [spec124.bmp] Phase 2 This purpose of this mission is to soften up the fort for the hostage rescue teamås exfiltration. You must blow the fortås main gate to gain access, and take out the anti-aircraft emplacements along the fort walls. There are three guns to be destroyed. Make sure you take a Ranger with a satchel charge to blow the gate. Head towards the fires and the fort. Blow the gate with a satchel. Go through the gate and turn left to find stairs going up to the wall. Follow the wall to the first gun. Retrace your path to the main gate and go past it up more stairs. The second gun is at the top of the stairs. The third anti-aircraft gun is past the second along the wall. Destroy it and then radio in. [spec125.bmp] [spec126.bmp] Phase 3 The last part of this mission is the rescue. The senator is being held deep inside the fort. Follow the passageway keeping to your left as much as possible, and this will lead you to the senator. Look out for snipers on the rooftops. You are essentially running through an ambush the entire way. Stealth and caution are you only chance. After rescuing the senator, meet your exfiltration helicopter and ride out. [spec127.bmp] [spec129.bmp] [spec130.bmp] [spec131.bmp] //BOXOUT// Spec Ops cheats 1. Delete the savedata.txt file from your specops directory and youåll be able to access any of the missions. 2. For invincibility, press ALT+SHIFT+V during the missions and then switch to your inventory and select the viewfinder. The screen will go blue for a second and your ranger will leap up. You now have ten minutes to complete the mission, as well as a sponge-like ability to absorb limitless attacks. //boxout// General H Ince As a general rule youåll need to balance your men: one with either the heavy machine-gun or M16 with underslung grenade launcher, and the other packing the state-of-the-art sniper rifle. Always make sure you have the required number of satchel charges as well, as you donåt want to end up spending precious time searching for equipment. Donåt worry to much about claymores, you can quite easily get by without them. Move on up Use your team-mate to scout up ahead. Once heås in position, move up yourself until youåve taken out one of the enemy. Keep doing this and you should be able to make up ground quickly without taking too many hits. Swap men If the guy under your control is low on health, switch over Ñ the computer will take better care of the guy than you generally will. If you do lose one of them, donåt worry too much Ñ some missions are even easier when all you have to worry about is yourself. An important factor when swapping over is not to leave your computer-aided comrade in control of the grenade launcher Ñ he doesnåt know how to use it properly and will use it at close range without switching weapons. Reload Keep an eye on how many rounds are left in your weapon. You donåt want to enter a firefight with an empty mag. Reloading may only take a second, but you could be half dead before you get your first shot in. Rest in piece Donåt move too quickly over open ground. Use buildings and trees as cover and the enemy will not be able to surround you. As no one can fire through wire fences, skirt around them. Lying prone is also quite dangerous, as the enemy can shoot you as you get up. Kneeling is the best option. Listen up A lot of effort has gone into getting the sound effects right. Pump up the volume Ñ even better, plug in some studio-quality headphones Ñ and youåll hear the direction from which the enemy are approaching. Spec Ops looks good and sounds even better.